notes from the outer world.

(Topologies and hierarchies. Tracing where the actual design differs from the drafted one. Calling out into obscure depths, wondering who is likely to respond and whether this is what's expected. Small differences in data amounting to quite disturbing effects if just piling up for long enough. Map's not the territory. The system does what it does, and it's unsure to even fully grasp whether this is what it should be doing.)

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